WEEK 7 monday

In this week, we started to learn about making facial expressions of people.

click Windows and choose shape editor under the animation editor options,and use sculpting tools to change the human face.

Bind the figure’s head bones and divide the body into four sections to control the transformation. And bind the bones to the controller so that they can make movements such as opening the mouth and raising the head.

at the end,we add the skin texture to made the modeling more like real human