NUKE-3Dtracking
This week we learnt about 3D tracking, which is very different to 2D tracking.First we need to create a CameraTracker and then adjust the raw camera data. After setting the number of tracking points, we create the tracking. Once the tracking is complete, we resolve the tracking points and create a scene. 3D tracking is done automatically via the on-screen marker, so it is easy to track. After tracking, we can identify the ground, walls and other things by determining the tracking points so that we can better add 3D models to the scene later on.

