PERSONAL PROJECT[window,grass,clouds,tree]
Unused Part
In the original concept I was trying to create a whole garden. I have been working on this for the last few weeks, creating the windows for the main view, completing the set for the garden scene, using the particle system to create the grass, using mesh to volume to create the clouds, using blender curves to create the trees that sway in the wind and the shimmering flower trees.
Window


I used a square, subdivided it, inserted new faces and deleted them to get the basic shape of the window.





Select the looped edges, duplicate and extrude new geometry of equal proportions for the details of the window.

Grass

I download a grass picture, add image as plane,use this image be the foundation of the grass.

Add subdivision,use shade flat to made plane have wave like real land.



Also can use clouds texture then change the value to made the shape

Then add particle properties on plane,click hair and change the number

clouds




Extrude the three sides of the square and use shade smooth to make it look like the general shape of a cloud. Next, add a cloud material to the object and adjust the parameters to make it look more like a cloud.





Next I tried another approach, I used metaball to create the general shape of the cloud and then I used mesh to volume to change it to a particle shape
Tree


I created a simple five-petalled flower and then attached the flower to the trunk of the tree to create the flower tree



I started by making a leaf and giving it a base material, next I used the ico sphere, turned its alpha value to 0 and then used the particle property to attach the leaf to the ico sohere, adjusting the shape parameters to make it look like a bush.
Lay out

